If you ever wanted a hybrid of Nier, Dragonball Z, God of War, you’d have Capcom’s newest game Asura’s Wrath.
Published by Capcom and developed by CyberConnect2, the makers of the .hack and Naruto series’, this game boasts an epic story and a multitude of arms, fighting, and grunts.
In the demo for Asura’s Wrath that was just released today, there are two episodes you can play: Episdoe Five and Episode 11. I couldn’t make much out of the actual story, but it feels like it’s a typical revenge story when he was framed for the death of some high god-king. They were sure to leave clfifhangers in the demo’s cutscenes.
The gameplay is very similar to that of God of War in that you have to pay attention to the button commands for the action to progress. It plays like a real time fighting game with a very open map. It’s very arcade oriented, very much like Capcom. You have to fight your foe until the top bar fills up then you get to participate in a button combination test in order for the fight to carry on. It appears this game solely relies on timing and reflexes for a good action scene.
The soundtrack boasts heavily on the classical side with epic strings and timpani parts, although at times it seems a little out of place.
My biggest complaint however, is the voice acting. It’s incredibly cheesy, and I’m sure iIf there’s a japanese function for voicing, I’m definitely going to switch that
on. It’s very similar to Dragonball Z in the realm of monotonous screaming and grunting during fight scenes.
The graphics are an interesting shade of pseudo anime style video game, and the story itself carries on much like a typical anime.
Overall, this game looks incredibly epic, small annoyances and distinct similarities to God of War aside. I can’t wait to fight a giant buddha that’s BIGGER THAN THE EARTH and beat it. I believe this will be worth pre-ordering.
I will write more on the story when the game comes out on February 24, 2011 on the Xbox 360 and the Playstation 3.